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Ignite

This module adds the /ignite command to allow you to set players on fire.

Commands

ignite [players] [ticks]

Note

A tick is a time unit equivalent to a 20th of a second.

1 tick = 50ms. 20 ticks = 1 second.

Set players on fire.

The argument players defaults to the player that executed the command.

The argument ticks defaults to 200 (10 seconds).

Permissions

  • solstice.ignite.base - Default: 2