Ignite¶
This module adds the /ignite
command to allow you to set players on fire.
Commands¶
ignite [players] [ticks]
Note
A tick is a time unit equivalent to a 20th of a second.
1 tick = 50ms. 20 ticks = 1 second.
Set players on fire.
The argument players
defaults to the player that executed the command.
The argument ticks
defaults to 200
(10 seconds).
Permissions
solstice.ignite.base
- Default: 2